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The RETRO Arcade for Education is the first arcade device in a big screen with a high resolution. Kids are able to use them to create their games in a fun a...

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The RETRO Arcade for Education is the first arcade device in a big screen with a high resolution. Kids are able to use them to create their games in a fun and easy way through the blocks program, and the Retro allows for a self-defined game role, multiple game sceneries and plots design. It surprises you more with the bountiful built-in sensors and gives kids more chances for creation.


The RETRO Arcade for Education is the first arcade device in a big screen with a high resolution. Kids are able to use them to create their games in a fun and easy way through the blocks program, and the Retro allows for a self-defined game role, multiple game sceneries and plots design. It surprises you more with the bountiful built-in sensors and gives kids more chances for creation.


What is Microsoft MakeCode Arcade?

MakeCode is a graphical programming platform born for education under the Microsoft Corporation.It provides programming tools and learning tutorials for chinldren in different coding levels.

MakeCode has instant results,a blocks editor,a text editor,a steps guide,and other features that allow children of all ages to learn programming.

Arcade is a game programming project under the MakeCode graphical programming platfrm,Microsoft supports it with a technical framework.


Parameter

ItemRETRO Arcade for Education

Rated Voltage | 3.7V
Battery Capacity | 560mAh
Charging Voltage | 5V
Charging Current | 1.35A
Charging Port | Type-C
Power Protection | Overcharge and Overdischarge
Screen Size | 2.4inch
Resolution | 320 x 240
Built-in Sensors | Buzzer,photocell,gyroscope,vibration motor
Sensors Expansion | Available
Lego Compatibility | Available
Packing List

Jargon buster

Plain-language definitions for the technical terms used above.

Gyroscope
A gyroscope measures rotation, such as how fast a board is turning around its X, Y, and Z axes. This matters for projects like gesture controls, balancing robots, and motion tracking where tilt or rotation changes need to be detected.
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