Pimoroni
Make: Bluetooth
Make: Bluetooth is your guide to building Bluetooth Low Energy (BLE) projects with Arduino, Raspberry Pi, and smartphones. From wiring circuits and connectin...
Make: Bluetooth is your guide to building Bluetooth Low Energy (BLE) projects with Arduino, Raspberry Pi, and smartphones. From wiring circuits and connecting off-the-shelf sensors to writing your own custom Bluetooth Services, this book takes you from beginner to confident BLE developer.
Along the way you'll explore lightbulbs, locks, and Apple's iBeacon technology, and gain an understanding of Bluetooth security — both how to test others' security and how to make your own hardware secure.
What You'll Learn
- Hardware Options – Working with Arduino, BLE modules, Raspberry Pi, and mobile phones
- Sensor Integration – Wiring and coding for off-the-shelf BLE sensors
- Custom Services – Writing your own Bluetooth GATT services
- iBeacon Technology – Understanding Apple's BLE beacon standard
- Bluetooth Security – Securing your hardware and understanding common vulnerabilities
Authors
- Alasdair Allan – Scientist, author, and contributing editor for MAKE magazine
- Don Coleman – Director of Consulting at Chariot Solutions, seasoned PhoneGap developer
- Sandeep Mistry – Creator of noble and bleno, cross-platform Node.js BLE libraries
Ideal For
- Makers exploring Bluetooth Low Energy
- Arduino and Raspberry Pi enthusiasts
- IoT developers building connected devices
Package Contents
- 1× Make: Bluetooth (Book)
Jargon buster
Plain-language definitions for the technical terms used above.
- BLE
- BLE stands for Bluetooth Low Energy, a Bluetooth mode designed for lower power use and modern phone compatibility. It matters because BLE support can make the module easier to use with Apple devices and battery-powered projects, though it may behave differently from classic serial Bluetooth.
- iBeacon
- iBeacon is Apple’s Bluetooth beacon format for broadcasting an identifier that nearby devices can recognise. Support for iBeacon matters when building proximity or location projects that need compatibility with apps or systems using that format.
- IoT
- Short for Internet of Things, meaning physical devices that connect to networks or the internet to send data or be controlled remotely. It matters if you want projects such as connected sensors, remote controls or classroom data-logging activities.
Find this product in
STEM & Education
Related Tutorials
Free guides on learn.littlebird.com.au