SparkFun
WAV Trigger
The WAV Trigger is a unique high-fidelity polyphonic audio player with surprising capabilities. Supporting up to 2048 uncompressed 16-bit, 44.1kHz wav fil...
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The WAV Trigger is a unique high-fidelity polyphonic audio player with surprising capabilities. Supporting up to 2048 uncompressed 16-bit, 44.1kHz wav files – the same quality as an audio CD – the WAV Trigger can play and mix up to 14 stereo tracks simultaneously and independently, with very low latency. Tracks can be controlled via 16 programmable trigger inputs, or by using a native serial control protocol or even MIDI.
Trigger inputs can be connected directly to switches and buttons, or to digital outputs from sensors or another microcontroller. Alternate functions can be specified using a free cross-platform GUI application, and allow triggers to play sequential or random tracks, pause and resume groups of tracks and even control volume. An Arduino library allows for complex serial control like real-time mixing, starting multiple tracks in sample-sync and smooth cross-fading between tracks.
On-board sample rate conversion allows for smoothly changing playback speed/pitch from 0.5x to 2x. in real-time.
MIDI allows you to use the WAV Trigger as a polyphonic sampling synthesizer to play your own sounds from any MIDI keyboard controller. MIDI Channels and Note numbers are mapped to track numbers, and MIDI Controllers adjust volume as well as attack and release times. MIDI Program Change is supported to switch between up to 16 banks of 128 sounds. The WAV Trigger audio engine even implements, pitch bending, voice stealing (oldest playing voices are used for new MIDI Notes when all 14 voices are being used), note attack (fade-in), note release (fade-out) and latency averages 8 ms.
The WAV Trigger supports both SDSC (up to 2GB) and SDHC (up to 32GB) type microSD cards.
Check the link in the documents below to keep up with the latest Firmware updates!
Note: This product is a collaboration with Robertsonics. A portion of each sales goes back to them for product support and continued development.
Features:
- Supports up to 2048 uncompressed 16-bit stereo WAV files at 44.1kHz – CD quality
- Polyphonic! Play and mix up to 14 stereo tracks independently and simultaneously
- Sample-accurate starting and playback of up to 14 parallel stereo tracks
- Trigger-to-sound delay: 8 msecs typ, 12 msecs max
- MIDI control: Velocity-sensitive triggering of up to16 banks of 128 tracks
- Real-time playback rate control and MIDI Pitch Bend
- Pause and resume individual or groups of tracks. Multiple random trigger ranges
- True line-level stereo output: 2.1V RMS ground centered, 100dB SNR
- On-board mono audio amplifier and speaker connector: 2W into 4 Ohms, 1.25W into 8 Ohms
- 16 trigger inputs are individually adjustable for contact closure, 3.3V or 5.0V control
- Trigger inputs can be individually inverted, and/or set to be edge, latched or level sensitive
- Volumes adjustable from +10dB to -70dB in 0.5dB increments
- Firmware volume fades (attacks & decays) and cross-fades
- A dedicated “Play” status digital output pin
- 3.3V and 5.0V output pins
- Extensive serial control. Arduino library available. Pin compatible with SparkFun FTDI Basic
Documents:
- Schematic
- Eagle Files
- Datasheet (STM32F405RGT6)
- Hookup Guide
- User Guide
- Demo Video
- Firmware Updates and Utilities
- Product Page
- GitHub
- GitHub (Library)
Jargon buster
Plain-language definitions for the technical terms used above.
- microcontroller
- A microcontroller is a small computer on a single chip that runs a stored program and controls connected inputs and outputs such as buttons, sensors, displays and communication interfaces. In a device built around one, it is the part that executes the code and coordinates the device's behaviour.
- MIDI
- MIDI is a standard way for electronic instruments, controllers, and software to send musical control messages such as notes, velocity, and timing. If a board supports MIDI, it can be triggered from keyboards, drum pads, sequencers, or other music gear rather than only from buttons or code.
- RMS
- RMS is a way of describing the effective level of an AC signal, such as an audio output voltage. It helps compare audio output levels more meaningfully than a peak voltage number.
Find this product in
Audio & Video
Brands
WAV Trigger User Guide
User Guide · 1018.6 KB · Click any page to view full size
WAV Trigger Schematic
Schematic · 118.8 KB · Click any page to view full size
STM32F405RGT6 Datasheet
Datasheet · 5.3 MB · Click any page to view full size
Supplier page — sparkfun.com
Supplier Description · 819.2 KB · Click any page to view full size
Resources & Downloads
Guides, code examples, and more
Source Code
Open-source libraries, firmware & example projects for this product
WAV Trigger Serial Control Arduino Library
60e89a3
over 3 years ago
· 44 commits
- examples Reworked bidirectional communications function to be compatible over 9 years ago
- keywords.txt Added first example sketch for Uno about 11 years ago
- README.md Update README.md over 3 years ago
- wavTrigger.cpp Added setTriggerBank() function. over 8 years ago
- wavTrigger.h Added setTriggerBank() function. over 8 years ago
This allows for playing and mixing WAV files based on 16 inputs.
0315039
about 1 year ago
· 21 commits
- hardware changed micro fid to regular about 12 years ago
- Production Files Reverting back to panel v10 about 12 years ago
- .gitignore first over 13 years ago
- README.md Update README.md about 1 year ago
Related Tutorials
Free guides on learn.littlebird.com.au