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SparkFun

$11.68 |
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A compact resistive analog joystick similar to those found on the PSP1000. Unlike traditional thumbstick joysticks, this one has a distinctive flat "slide" f...

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A compact resistive analog joystick similar to those found on the PSP1000. Unlike traditional thumbstick joysticks, this one has a distinctive flat "slide" feel with a removable rubber thumb pad.

Connect to an Arduino's analog inputs to read X and Y axis positions, with an expected range of approximately 128 to 775 on each axis. The pads are spaced at 2 mm, but 2.54 mm headers can be fitted with a bit of bending.

Key Features

  • Dual-Axis Analog Output – Resistive X and Y axis outputs for precise position sensing
  • Compact Slide Design – Low-profile form factor with a smooth sliding action
  • Removable Thumb Pad – Rubber pad can be removed if preferred
  • Arduino Compatible – Connect to analog inputs for immediate use

Pinout (Bottom View)

  • Pin 1 – X-axis output
  • Pin 2 – +5 V
  • Pin 3 – Y-axis output
  • Pin 4 – GND (closest to the two mounting tabs)

Specifications

  • Type – Resistive analog joystick
  • Voltage – 5 V
  • Analog Range – ~128 to 775 per axis (on Arduino ADC)
  • Pad Spacing – 2 mm (compatible with 2.54 mm headers with slight bending)

Ideal For

  • Game controllers and handheld projects
  • Robot and servo control interfaces
  • Menu navigation on embedded displays

Jargon buster

Plain-language definitions for the technical terms used above.

ADC
An analogue-to-digital converter reads a changing voltage and turns it into a number the microcontroller can use. It matters when connecting analogue sensors such as light, sound, or variable-resistor sensors.
Headers
Rows of metal pins used to plug a module into a breadboard or connect it with jumper wires. Pre-soldered headers make the module easier to use straight away without needing to solder the pins yourself.
servo
A servo is a motor with built-in position control, usually told to move to a specific angle by a control signal. It matters when you need repeatable movement, such as steering, arms, flaps, or linkages, rather than continuous spinning.

Supplier page — sparkfun.com

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Related Tutorials

Free guides on learn.littlebird.com.au

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